28 #ifndef BERSERK_GLFRAMEBUFFER_HPP 
   29 #define BERSERK_GLFRAMEBUFFER_HPP 
   59     bool mHasDepthBuffer = 
false;
 
   60     bool mHasStencilBuffer = 
false;
 
#define BRK_NS_END
Definition: Config.hpp:48
 
#define BRK_API
Definition: Config.hpp:32
 
GL framebuffer implementation.
Definition: GLFramebuffer.hpp:45
 
BRK_API GLFramebuffer(const RHIFramebufferDesc &desc)
Definition: GLFramebuffer.cpp:34
 
BRK_API void Initialize2d()
Definition: GLFramebuffer.cpp:54
 
GLuint GetHandle() const
Definition: GLFramebuffer.hpp:53
 
bool HasStencilBuffer() const
Definition: GLFramebuffer.hpp:55
 
bool HasDepthBuffer() const
Definition: GLFramebuffer.hpp:54
 
BRK_API ~GLFramebuffer() override
Definition: GLFramebuffer.cpp:38
 
BRK_API void Initialize()
Definition: GLFramebuffer.cpp:49
 
Collection of render targets for drawing.
Definition: RHIFramebuffer.hpp:73
 
Definition: GLDevice.cpp:46
 
RHI framebuffer descriptor.
Definition: RHIFramebuffer.hpp:61