Berserk
GlfwInput.hpp
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27 
28 #ifndef BERSERK_GLFWINPUT_HPP
29 #define BERSERK_GLFWINPUT_HPP
30 
31 #include <core/Config.hpp>
32 #include <core/Typedefs.hpp>
33 #include <platform/Input.hpp>
35 
36 #include <GLFW/glfw3.h>
37 #include <vector>
38 
40 
50 class GlfwInput final : public Input {
51 public:
53  BRK_API ~GlfwInput() override = default;
54  BRK_API Ref<Mouse> GetMouse() override;
57 
58 private:
59  friend class GlfwWindowManager;
60  void SubscribeWindow(GLFWwindow *window);
61  void PreUpdate();
62  void PostUpdate();
63  void CheckConnectedJoysticks();
65 
66 private:
67  // Glfw specific
68  static void DropCallback(GLFWwindow *window, int32 count, const char **paths);
69  static void MousePositionCallback(GLFWwindow *window, double x, double y);
70  static void MouseButtonsCallback(GLFWwindow *window, int32 button, int32 action, int32 mods);
71  static void KeyboardKeysCallback(GLFWwindow *window, int32 key, int32 scancode, int32 action, int32 mods);
72  static void KeyboardTextCallback(GLFWwindow *window, unsigned int codePoint);
73  static void JoystickCallback(int32 jid, int32 state);
74 
75 private:
76  Ref<GlfwMouse> mMouse;
77  Ref<GlfwKeyboard> mKeyboard;
78  std::vector<Ref<GlfwJoystick>> mJoysticks;
79 };
80 
86 
87 #endif//BERSERK_GLFWINPUT_HPP
#define BRK_NS_END
Definition: Config.hpp:48
#define BRK_API
Definition: Config.hpp:32
std::int32_t int32
Definition: Typedefs.hpp:43
Glfw input manager implementation.
Definition: GlfwInput.hpp:50
BRK_API Ref< Mouse > GetMouse() override
Definition: GlfwInput.cpp:47
BRK_API Ref< Keyboard > GetKeyboard() override
Definition: GlfwInput.cpp:51
BRK_API ~GlfwInput() override=default
BRK_API GlfwInput()
Definition: GlfwInput.cpp:41
BRK_API Ref< Joystick > GetJoystick() override
Definition: GlfwInput.cpp:55
Glfw window manager implementation.
Definition: GlfwWindowManager.hpp:51
Engine input manager.
Definition: Input.hpp:48
Automates reference counting and behaves as shared smart pointer.
Definition: Ref.hpp:46
Definition: GLDevice.cpp:46