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Berserk
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#include <core/Config.hpp>#include <core/Typedefs.hpp>#include <core/string/StringName.hpp>#include <rhi/RHIDefs.hpp>#include <unordered_map>#include <vector>

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Classes | |
| class | ShaderParam |
| Describes single param in the shader. More... | |
| class | ShaderParams |
| Describes layout of shader params for packing by material. More... | |
| struct | ShaderParams::ShaderParamLight |
| struct | ShaderParams::DataParamInfo |
| Info about raw data param. More... | |
| struct | ShaderParams::TextureParamInfo |
| Info about texture data param. More... | |
Enumerations | |
| enum class | ShaderParamType : uint8 { Texture , Data , Unknown } |