Berserk
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#include <core/Config.hpp>
#include <core/Typedefs.hpp>
#include <core/string/StringName.hpp>
#include <rhi/RHIGraphicsPipeline.hpp>
#include <rhi/RHIShader.hpp>
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Classes | |
class | ShaderPass |
Single rendering pass stage of the shader. More... | |