|
Berserk
|
#include <core/Config.hpp>#include <core/Typedefs.hpp>#include <core/string/StringName.hpp>#include <core/templates/Mask.hpp>#include <render/shader/ShaderPass.hpp>#include <vector>

Go to the source code of this file.
Classes | |
| class | ShaderTechnique |
| Represents particular approach to draw single object. More... | |
Typedefs | |
| using | ShaderTechniqueTags = Mask< ShaderTechniqueTag > |
Enumerations | |
| enum class | ShaderTechniqueTag |