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Berserk
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#include <core/Config.hpp>#include <core/Typedefs.hpp>#include <render/mesh/MeshFormats.hpp>#include <render/shader/ShaderParams.hpp>#include <render/shader/ShaderPass.hpp>#include <render/shader/ShaderTechnique.hpp>#include <unordered_set>#include <vector>

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Classes | |
| class | ShaderOption |
| Single option exposed by the shader. More... | |
| class | ShaderCompileOptions |
| Options passed to compile shader. More... | |
| class | Shader |
| Defines complete rendering flow for the object. More... | |
Typedefs | |
| using | ShaderVariation = uint32 |