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    Berserk
    
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This is the complete list of members for GLDefs, including all inherited members.
| CatchErrors() | GLDefs | inlinestatic | 
| GetBlendFactor(RHIBlendFactor factor) | GLDefs | inlinestatic | 
| GetBlendOperation(RHIBlendOperation operation) | GLDefs | inlinestatic | 
| GetBorderColor(RHISamplerBorderColor color) | GLDefs | inlinestatic | 
| GetBufferUsage(RHIBufferUsage bufferUsage) | GLDefs | inlinestatic | 
| GetCompareFunc(RHICompareFunction function) | GLDefs | inlinestatic | 
| GetElementType(GLenum type) | GLDefs | inlinestatic | 
| GetErrorDescription(GLenum error) | GLDefs | inlinestatic | 
| GetIndexSize(RHIIndexType type) | GLDefs | inlinestatic | 
| GetIndexType(RHIIndexType type) | GLDefs | inlinestatic | 
| GetPolygonCullMode(RHIPolygonCullMode mode) | GLDefs | inlinestatic | 
| GetPolygonFrontFace(RHIPolygonFrontFace frontFace) | GLDefs | inlinestatic | 
| GetPolygonMode(RHIPolygonMode mode) | GLDefs | inlinestatic | 
| GetPrimitivesType(RHIPrimitivesType type) | GLDefs | inlinestatic | 
| GetSamplerMagFilter(RHISamplerMagFilter filter) | GLDefs | inlinestatic | 
| GetSamplerMinFilter(RHISamplerMinFilter filter) | GLDefs | inlinestatic | 
| GetSamplerRepeatMode(RHISamplerRepeatMode mode) | GLDefs | inlinestatic | 
| GetShaderDataParam(GLenum type) | GLDefs | inlinestatic | 
| GetShaderDataSize(GLenum type) | GLDefs | inlinestatic | 
| GetShaderParam(GLenum type) | GLDefs | inlinestatic | 
| GetShaderType(RHIShaderType type) | GLDefs | inlinestatic | 
| GetStencilOp(RHIOperation operation) | GLDefs | inlinestatic | 
| GetTextureCubeFaceTarget(RHITextureCubemapFace face) | GLDefs | inlinestatic | 
| GetTextureDataBaseFormat(RHITextureFormat format) | GLDefs | inlinestatic | 
| GetTextureDataType(RHITextureFormat format) | GLDefs | inlinestatic | 
| GetTextureInternalFormat(RHITextureFormat format) | GLDefs | inlinestatic | 
| GetVertexElementType(RHIVertexElementType type, GLenum &baseType, uint32 &count) | GLDefs | inlinestatic | 
| IsMatrixType(GLenum type) | GLDefs | inlinestatic | 
| IsSuitableForDepthStencil(RHITextureFormat format, bool &depth, bool &stencil) | GLDefs | inlinestatic | 
| NeedClearBefore(RHIRenderTargetOption option) | GLDefs | inlinestatic |