Berserk
MathUtils Member List

This is the complete list of members for MathUtils, including all inherited members.

Abs(float a)MathUtilsinlinestatic
Abs(double a)MathUtilsinlinestatic
Abs(T a)MathUtilsinlinestatic
Acos(float a)MathUtilsinlinestatic
Acos(double a)MathUtilsinlinestatic
Asin(float a)MathUtilsinlinestatic
Asin(double a)MathUtilsinlinestatic
Atan(float a)MathUtilsinlinestatic
Atan(double a)MathUtilsinlinestatic
Between(T t, T left, T right)MathUtilsinlinestatic
BIG_NUMBER_FLOAT32MathUtilsstatic
Ceil(float a)MathUtilsinlinestatic
Ceil(double a)MathUtilsinlinestatic
Clamp(T t, T left, T right)MathUtilsinlinestatic
ConstMax() noexceptMathUtilsinlinestatic
ConstMax() noexceptMathUtilsinlinestatic
ConstMin() noexceptMathUtilsinlinestatic
ConstMin() noexceptMathUtilsinlinestatic
Cos(float a)MathUtilsinlinestatic
Cos(double a)MathUtilsinlinestatic
DegToRad(float a)MathUtilsinlinestatic
DegToRad(double a)MathUtilsinlinestatic
EMathUtilsstatic
EfMathUtilsstatic
Exp(float a)MathUtilsinlinestatic
Exp(double a)MathUtilsinlinestatic
Floor(float a)MathUtilsinlinestatic
Floor(double a)MathUtilsinlinestatic
HALF_PIMathUtilsstatic
HALF_PIfMathUtilsstatic
Lerp(float t, float left, float right)MathUtilsinlinestatic
Lerp(double t, double left, double right)MathUtilsinlinestatic
Log(float a)MathUtilsinlinestatic
Log(double a)MathUtilsinlinestatic
Log10(float a)MathUtilsinlinestatic
Log10(double a)MathUtilsinlinestatic
Log2(float a)MathUtilsinlinestatic
Log2(double a)MathUtilsinlinestatic
Max(float a, float b)MathUtilsinlinestatic
Max(double a, double b)MathUtilsinlinestatic
Max(T a, T b)MathUtilsinlinestatic
Min(float a, float b)MathUtilsinlinestatic
Min(double a, double b)MathUtilsinlinestatic
Min(T a, T b)MathUtilsinlinestatic
PIMathUtilsstatic
PIfMathUtilsstatic
Pow(float a, float p)MathUtilsinlinestatic
Pow(double a, double p)MathUtilsinlinestatic
QUARTER_PIMathUtilsstatic
QUARTER_PIfMathUtilsstatic
RadToDeg(float a)MathUtilsinlinestatic
RadToDeg(double a)MathUtilsinlinestatic
Round(float a)MathUtilsinlinestatic
Round(double a)MathUtilsinlinestatic
Same(float a, float b)MathUtilsinlinestatic
Same(double a, double b)MathUtilsinlinestatic
Sin(float a)MathUtilsinlinestatic
Sin(double a)MathUtilsinlinestatic
SMALL_NUMBER_FLOAT32MathUtilsstatic
SmootherStep(float t, float left, float right)MathUtilsinlinestatic
SmootherStep(double t, double left, double right)MathUtilsinlinestatic
SmoothStep(float t, float left, float right)MathUtilsinlinestatic
SmoothStep(double t, double left, double right)MathUtilsinlinestatic
Split(float v, float &integer, float &fractional)MathUtilsinlinestatic
Split(double v, double &integer, double &fractional)MathUtilsinlinestatic
Sqrt(float a)MathUtilsinlinestatic
Sqrt(double a)MathUtilsinlinestatic
SQRT2MathUtilsstatic
SQRT2fMathUtilsstatic
Tan(float a)MathUtilsinlinestatic
Tan(double a)MathUtilsinlinestatic
THRESH_COMPARE_FLOAT32MathUtilsstatic
THRESH_COMPARE_FLOAT64MathUtilsstatic
THRESH_FLOAT32MathUtilsstatic
THRESH_POINT_ON_PLANEMathUtilsstatic
THRESH_POINTS_ARE_SAMEMathUtilsstatic
THRESH_ZERO_NORM_SQUAREDMathUtilsstatic