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Berserk
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This is the complete list of members for ResMesh, including all inherited members.
| AddRef() const | RefCnt | inline |
| AddSubMesh(const StringName &name, RHIPrimitivesType primitivesType, const Aabbf &aabb, uint32 baseVertex, RHIIndexType indexType, uint32 indicesCount, const Ref< Data > &indexData) | ResMesh | |
| CreateFromArrays(MeshFormat format, uint32 verticesCount, const MeshArrays &arrays) | ResMesh | |
| CreateFromData(MeshFormat format, uint32 verticesCount, const Ref< Data > &vertexData, const Ref< Data > &attributeData, const Ref< Data > &skinningData) | ResMesh | |
| Destroy() const | RefCnt | inlineprotectedvirtual |
| GetMesh() const | ResMesh | inline |
| GetName() const | Resource | inline |
| GetPath() const | Resource | inline |
| GetRefs() const | RefCnt | inline |
| GetResourceType() const override | ResMesh | virtual |
| GetResourceTypeStatic() | ResMesh | static |
| GetSubMeshes() const | ResMesh | inline |
| GetUUID() const | Resource | inline |
| IsUnique() const | RefCnt | inline |
| RelRef() const | RefCnt | inline |
| ResMesh()=default | ResMesh | |
| SetAabb(const Aabbf &aabb) | ResMesh | |
| SetName(StringName name) | Resource | |
| SetPath(String path) | Resource | |
| SetUUID(UUID uuid) | Resource | |
| ~RefCnt() | RefCnt | inlinevirtual |
| ~ResMesh() override=default | ResMesh | |
| ~Resource() override=default | Resource |