Berserk
ResMesh Member List

This is the complete list of members for ResMesh, including all inherited members.

AddRef() constRefCntinline
AddSubMesh(const StringName &name, RHIPrimitivesType primitivesType, const Aabbf &aabb, uint32 baseVertex, RHIIndexType indexType, uint32 indicesCount, const Ref< Data > &indexData)ResMesh
CreateFromArrays(MeshFormat format, uint32 verticesCount, const MeshArrays &arrays)ResMesh
CreateFromData(MeshFormat format, uint32 verticesCount, const Ref< Data > &vertexData, const Ref< Data > &attributeData, const Ref< Data > &skinningData)ResMesh
Destroy() constRefCntinlineprotectedvirtual
GetMesh() constResMeshinline
GetName() constResourceinline
GetPath() constResourceinline
GetRefs() constRefCntinline
GetResourceType() const overrideResMeshvirtual
GetResourceTypeStatic()ResMeshstatic
GetSubMeshes() constResMeshinline
GetUUID() constResourceinline
IsUnique() constRefCntinline
RelRef() constRefCntinline
ResMesh()=defaultResMesh
SetAabb(const Aabbf &aabb)ResMesh
SetName(StringName name)Resource
SetPath(String path)Resource
SetUUID(UUID uuid)Resource
~RefCnt()RefCntinlinevirtual
~ResMesh() override=defaultResMesh
~Resource() override=defaultResource