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    Berserk
    
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This is the complete list of members for ResShader, including all inherited members.
| AddRef() const | RefCnt | inline | 
| CreateFromShader(Ref< const Shader > shader) | ResShader | |
| Destroy() const | RefCnt | inlineprotectedvirtual | 
| GetArchetype() const | ResShader | |
| GetCompileOptions() const | ResShader | |
| GetName() const | Resource | inline | 
| GetPath() const | Resource | inline | 
| GetRefs() const | RefCnt | inline | 
| GetResourceType() const override | ResShader | virtual | 
| GetResourceTypeStatic() | ResShader | static | 
| GetShader() const | ResShader | inline | 
| GetUUID() const | Resource | inline | 
| HasParam(const StringName &name) const | ResShader | |
| IsUnique() const | RefCnt | inline | 
| RelRef() const | RefCnt | inline | 
| ResShader()=default | ResShader | |
| SetName(StringName name) | Resource | |
| SetPath(String path) | Resource | |
| SetUUID(UUID uuid) | Resource | |
| ~RefCnt() | RefCnt | inlinevirtual | 
| ~Resource() override=default | Resource | |
| ~ResShader() override=default | ResShader |