|
Berserk
|
This is the complete list of members for ResShader, including all inherited members.
| AddRef() const | RefCnt | inline |
| CreateFromShader(Ref< const Shader > shader) | ResShader | |
| Destroy() const | RefCnt | inlineprotectedvirtual |
| GetArchetype() const | ResShader | |
| GetCompileOptions() const | ResShader | |
| GetName() const | Resource | inline |
| GetPath() const | Resource | inline |
| GetRefs() const | RefCnt | inline |
| GetResourceType() const override | ResShader | virtual |
| GetResourceTypeStatic() | ResShader | static |
| GetShader() const | ResShader | inline |
| GetUUID() const | Resource | inline |
| HasParam(const StringName &name) const | ResShader | |
| IsUnique() const | RefCnt | inline |
| RelRef() const | RefCnt | inline |
| ResShader()=default | ResShader | |
| SetName(StringName name) | Resource | |
| SetPath(String path) | Resource | |
| SetUUID(UUID uuid) | Resource | |
| ~RefCnt() | RefCnt | inlinevirtual |
| ~Resource() override=default | Resource | |
| ~ResShader() override=default | ResShader |