Berserk
ResTexture Member List

This is the complete list of members for ResTexture, including all inherited members.

AddRef() constRefCntinline
CreateFromImage(const Image &image, bool mipmaps, bool cache)ResTexture
Destroy() constRefCntinlineprotectedvirtual
GetFormat() constResTextureinline
GetHeight() constResTextureinline
GetImage() constResTextureinline
GetName() constResourceinline
GetPath() constResourceinline
GetRefs() constRefCntinline
GetResourceType() const overrideResTexturevirtual
GetResourceTypeStatic()ResTexturestatic
GetRHISampler() constResTextureinline
GetRHITexture() constResTextureinline
GetUUID() constResourceinline
GetWidth() constResTextureinline
IsUnique() constRefCntinline
MipMaps() constResTextureinline
RelRef() constRefCntinline
ResTexture()=defaultResTexture
SetName(StringName name)Resource
SetPath(String path)Resource
SetSampler(Ref< RHISampler > sampler)ResTexture
SetUUID(UUID uuid)Resource
~RefCnt()RefCntinlinevirtual
~Resource() override=defaultResource
~ResTexture() override=defaultResTexture