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Berserk
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This is the complete list of members for TQuat< T >, including all inherited members.
| Angle(const TQuat &a, const TQuat &b) | TQuat< T > | inlinestatic |
| AsMatrix() const | TQuat< T > | inline |
| Conjugate() const | TQuat< T > | inline |
| Dot(const TQuat &a, const TQuat &b) | TQuat< T > | inlinestatic |
| FaceAt(const TVecN< T, 3 > &direction, const TVecN< T, 3 > &up) | TQuat< T > | inlinestatic |
| GetAngle() const | TQuat< T > | inline |
| GetAxisAngle(Vec &axis, T &angle) const | TQuat< T > | inline |
| GetAxisX() const | TQuat< T > | inline |
| GetAxisY() const | TQuat< T > | inline |
| GetAxisZ() const | TQuat< T > | inline |
| Hash() const | TQuat< T > | inline |
| Identity() | TQuat< T > | inline |
| Inverse() const | TQuat< T > | inline |
| Length() const | TQuat< T > | inline |
| Length2() const | TQuat< T > | inline |
| Lerp(T t, const TQuat &a, const TQuat &b) | TQuat< T > | inlinestatic |
| LookAt(const TVecN< T, 3 > &direction, const TVecN< T, 3 > &up) | TQuat< T > | inlinestatic |
| Mat typedef | TQuat< T > | |
| Normalize() | TQuat< T > | inline |
| Normalized() const | TQuat< T > | inline |
| operator!=(const TQuat &other) const | TQuat< T > | inline |
| operator*(const TQuat &other) const | TQuat< T > | inline |
| operator*=(T a) | TQuat< T > | inline |
| operator/=(T a) | TQuat< T > | inline |
| operator=(const TQuat &other)=default | TQuat< T > | |
| operator=(TQuat &&other) noexcept=default | TQuat< T > | |
| operator==(const TQuat &other) const | TQuat< T > | inline |
| Rotate(const Vec &v) const | TQuat< T > | inline |
| RotateReverse(const Vec &v) const | TQuat< T > | inline |
| Rotation(const Vec &axis, T angle) | TQuat< T > | inlinestatic |
| scalar | TQuat< T > | |
| Slerp(T t, const TQuat &a, const TQuat &b) | TQuat< T > | inlinestatic |
| Slerp(T t, T ang, const TQuat &a, const TQuat &b) | TQuat< T > | inlinestatic |
| TQuat()=default | TQuat< T > | |
| TQuat(T s, const Vec &v) | TQuat< T > | inline |
| TQuat(T s, T x, T y, T z) | TQuat< T > | inline |
| TQuat(const Vec &axis, T angle) | TQuat< T > | inline |
| TQuat(T roll, T yaw, T pitch) | TQuat< T > | inline |
| TQuat(const Mat &mat) | TQuat< T > | inlineexplicit |
| TQuat(const TQuat &other)=default | TQuat< T > | |
| TQuat(TQuat &&other) noexcept=default | TQuat< T > | |
| vec | TQuat< T > | |
| Vec typedef | TQuat< T > | |
| Zero() | TQuat< T > | inline |
| ~TQuat()=default | TQuat< T > |