| 
    Berserk
    
   | 
 
#include <core/Engine.hpp>#include <rhi/opengl/GLBuffer.hpp>#include <rhi/opengl/GLCommandList.hpp>#include <rhi/opengl/GLDevice.hpp>#include <rhi/opengl/GLTexture.hpp>#include <cassert>
Macros | |
| #define | BRK_GL_UPDATE_BUFFER(gl_type) | 
| #define | BRK_GL_TEXTURE_SETUP | 
| #define | BRK_GL_TEXTURE_UPDATE_SETUP | 
| #define BRK_GL_TEXTURE_SETUP | 
| #define BRK_GL_TEXTURE_UPDATE_SETUP | 
| #define BRK_GL_UPDATE_BUFFER | ( | gl_type | ) |