Berserk
MaterialParams.hpp
Go to the documentation of this file.
1 /**********************************************************************************/
2 /* This file is part of Berserk Engine project */
3 /* https://github.com/EgorOrachyov/Berserk */
4 /**********************************************************************************/
5 /* MIT License */
6 /* */
7 /* Copyright (c) 2018 - 2021 Egor Orachyov */
8 /* */
9 /* Permission is hereby granted, free of charge, to any person obtaining a copy */
10 /* of this software and associated documentation files (the "Software"), to deal */
11 /* in the Software without restriction, including without limitation the rights */
12 /* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell */
13 /* copies of the Software, and to permit persons to whom the Software is */
14 /* furnished to do so, subject to the following conditions: */
15 /* */
16 /* The above copyright notice and this permission notice shall be included in all */
17 /* copies or substantial portions of the Software. */
18 /* */
19 /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR */
20 /* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, */
21 /* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE */
22 /* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER */
23 /* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, */
24 /* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE */
25 /* SOFTWARE. */
26 /**********************************************************************************/
27 
28 #ifndef BERSERK_MATERIALPARAMS_HPP
29 #define BERSERK_MATERIALPARAMS_HPP
30 
31 #include <core/Config.hpp>
32 #include <core/Typedefs.hpp>
33 #include <rhi/RHIBuffer.hpp>
34 #include <rhi/RHIResourceSet.hpp>
35 #include <rhi/RHITexture.hpp>
36 
37 #include <vector>
38 
40 
50 class MaterialParams final : public RefCnt {
51 public:
53  BRK_API explicit MaterialParams(class Material &material);
54  BRK_API ~MaterialParams() override = default;
55 
57  BRK_API void Update(class Material &material);
58 
60  BRK_API const std::vector<Ref<RHIResourceSet>> &GetResourceSets() const { return mResourceSets; }
61 
62 private:
63  std::vector<Ref<RHIUniformBuffer>> mUniformBuffers;
64  std::vector<Ref<RHIResourceSet>> mResourceSets;
65 };
66 
72 
73 #endif//BERSERK_MATERIALPARAMS_HPP
#define BRK_NS_END
Definition: Config.hpp:48
#define BRK_API
Definition: Config.hpp:32
Packed material params ready for rendering usage.
Definition: MaterialParams.hpp:50
BRK_API ~MaterialParams() override=default
BRK_API MaterialParams(class Material &material)
Definition: MaterialParams.cpp:35
BRK_API void Update(class Material &material)
Definition: MaterialParams.cpp:68
BRK_API const std::vector< Ref< RHIResourceSet > > & GetResourceSets() const
Definition: MaterialParams.hpp:60
Controls how object is actually rendered.
Definition: Material.hpp:63
Reference counted base object.
Definition: RefCnt.hpp:52
Definition: GLDevice.cpp:46