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    Berserk
    
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#include <core/Config.hpp>#include <core/Typedefs.hpp>#include <core/math/TMatMxN.hpp>#include <core/math/TVecN.hpp>#include <render/material/MaterialParams.hpp>#include <render/shader/Shader.hpp>#include <rhi/RHISampler.hpp>#include <rhi/RHITexture.hpp>#include <vector>

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Classes | |
| class | Material | 
| Controls how object is actually rendered.  More... | |