Berserk
MathUtils2d.hpp
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27 
28 #ifndef BERSERK_UTILS2D_H
29 #define BERSERK_UTILS2D_H
30 
31 #include <core/math/MathUtils.hpp>
32 #include <core/math/TMatMxN.hpp>
33 
35 
45 class MathUtils2d {
46 public:
48  return {
49  1, 0,
50  0, 1};
51  }
52 
54  static Mat2x2f RotateZ(float angleRad) {
55  auto s = MathUtils::Sin(angleRad);
56  auto c = MathUtils::Cos(angleRad);
57 
58  return {c, -s,
59  s, c};
60  }
61 };
62 
68 
69 #endif//BERSERK_UTILS2D_H
#define BRK_NS_END
Definition: Config.hpp:48
2d space math utils
Definition: MathUtils2d.hpp:45
static Mat2x2f IdentityMatrix()
Definition: MathUtils2d.hpp:47
static Mat2x2f RotateZ(float angleRad)
Definition: MathUtils2d.hpp:54
static float Cos(float a)
Definition: MathUtils.hpp:91
static float Sin(float a)
Definition: MathUtils.hpp:88
Generic matrix of M x N size for space of type T.
Definition: TMatMxN.hpp:56
Definition: GLDevice.cpp:46