#include <core/Config.hpp>
#include <core/Crc32.hpp>
#include <core/Memory.hpp>
#include <core/Typedefs.hpp>
#include <core/math/MathUtils.hpp>
#include <initializer_list>
#include <ostream>
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using | Vec2f = TVecN< float, 2 > |
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using | Vec3f = TVecN< float, 3 > |
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using | Vec4f = TVecN< float, 4 > |
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using | Vec2i = TVecN< int32, 2 > |
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using | Vec3i = TVecN< int32, 3 > |
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using | Vec4i = TVecN< int32, 4 > |
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using | Vec2u = TVecN< uint32, 2 > |
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using | Vec3u = TVecN< uint32, 3 > |
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using | Vec4u = TVecN< uint32, 4 > |
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using | Vec2b = TVecN< bool, 2 > |
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using | Vec3b = TVecN< bool, 3 > |
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using | Vec4b = TVecN< bool, 4 > |
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using | Point2i = TVecN< int32, 2 > |
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using | Point2f = TVecN< float, 2 > |
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using | Size2i = TVecN< int32, 2 > |
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using | Size2f = TVecN< float, 2 > |
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using | Size2u = TVecN< uint32, 2 > |
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using | Rect2i = TVecN< int32, 4 > |
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using | Rect2u = TVecN< uint32, 4 > |
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template<typename T , BRK_NS::uint32 N> |
std::ostream & | operator<< (std::ostream &ostream, const BRK_NS::TVecN< T, N > &vec) |
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◆ operator<<()
template<typename T , BRK_NS::uint32 N>
std::ostream& operator<< |
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std::ostream & |
ostream, |
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const BRK_NS::TVecN< T, N > & |
vec |
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) |
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inline |