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GLResourceBindingState Class Reference

Auxiliary class used to bind textures and samplers to pipeline. More...

#include <GLResourceSet.hpp>

Public Member Functions

BRK_API uint32 GetSlot (uint32 location)
 
BRK_API void Clear ()
 

Detailed Description

Auxiliary class used to bind textures and samplers to pipeline.

Member Function Documentation

◆ Clear()

void GLResourceBindingState::Clear ( )

◆ GetSlot()

BRK_NS_BEGIN uint32 GLResourceBindingState::GetSlot ( uint32  location)

The documentation for this class was generated from the following files: