Berserk
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GL sampler implementation. More...
#include <GLSampler.hpp>
Public Member Functions | |
BRK_API | GLSampler (const RHISamplerDesc &desc) |
BRK_API | ~GLSampler () override |
BRK_API void | Initialize () |
BRK_API void | Bind (uint32 slot) const |
GLuint | GetHandle () const |
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BRK_API | ~RHISampler () override=default |
const RHISamplerDesc & | GetDesc () const |
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BRK_API | ~RHIResource () override=default |
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virtual | ~RefCnt () |
bool | IsUnique () const |
std::int32_t | GetRefs () const |
std::int32_t | AddRef () const |
std::int32_t | RelRef () const |
Additional Inherited Members | |
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void | Destroy () const override |
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RHISamplerDesc | mState |
GL sampler implementation.
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explicit |
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override |
void GLSampler::Bind | ( | uint32 | slot | ) | const |
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inline |
void GLSampler::Initialize | ( | ) |