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GLRenderPassStateVars Class Reference

GL render pass shared state variables for context management. More...

#include <GLRenderPass.hpp>

Public Member Functions

void Reset ()
 

Public Attributes

bool hasDepthAttachment = false
 
bool hasStencilAttachment = false
 
uint32 colorAttachmentsCount = 0
 

Detailed Description

GL render pass shared state variables for context management.

Member Function Documentation

◆ Reset()

void GLRenderPassStateVars::Reset ( )
inline

Member Data Documentation

◆ colorAttachmentsCount

uint32 GLRenderPassStateVars::colorAttachmentsCount = 0

◆ hasDepthAttachment

bool GLRenderPassStateVars::hasDepthAttachment = false

◆ hasStencilAttachment

bool GLRenderPassStateVars::hasStencilAttachment = false

The documentation for this class was generated from the following file: