|
Berserk
|
Info about attribute. More...
#include <MeshFormats.hpp>
Public Attributes | |
| bool | vertex = false |
| bool | attribute = false |
| bool | skinning = false |
| uint32 | size = 0 |
| RHIVertexElementType | elementType = RHIVertexElementType::Unknown |
Info about attribute.
| bool MeshAttributeInfo::attribute = false |
| RHIVertexElementType MeshAttributeInfo::elementType = RHIVertexElementType::Unknown |
| uint32 MeshAttributeInfo::size = 0 |
| bool MeshAttributeInfo::skinning = false |
| bool MeshAttributeInfo::vertex = false |