RHI device capabilities.
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#include <RHIDefs.hpp>
◆ maxAnisotropy
float RHIDeviceCaps::maxAnisotropy |
◆ maxColorAttachments
uint32 RHIDeviceCaps::maxColorAttachments |
◆ maxCombinedUniformBlocks
uint32 RHIDeviceCaps::maxCombinedUniformBlocks |
◆ maxFramebufferHeight
uint32 RHIDeviceCaps::maxFramebufferHeight |
◆ maxFramebufferWidth
uint32 RHIDeviceCaps::maxFramebufferWidth |
◆ maxTexture3dSize
uint32 RHIDeviceCaps::maxTexture3dSize |
◆ maxTextureArrayLayers
uint32 RHIDeviceCaps::maxTextureArrayLayers |
◆ maxTextureSize
uint32 RHIDeviceCaps::maxTextureSize |
◆ maxTextureUnits
uint32 RHIDeviceCaps::maxTextureUnits |
◆ maxVertexAttributes
uint32 RHIDeviceCaps::maxVertexAttributes |
◆ supportAnisotropy
bool RHIDeviceCaps::supportAnisotropy |
◆ uniformBlockOffsetAlignment
uint32 RHIDeviceCaps::uniformBlockOffsetAlignment |
The documentation for this struct was generated from the following file: