Berserk
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#include <RHIResourceSet.hpp>
Public Attributes | |
Ref< RHIUniformBuffer > | buffer {} |
uint32 | location {} |
uint32 | offset {} |
uint32 | range {} |
Ref<RHIUniformBuffer> RHIResourceSetDesc::BufferBinding::buffer {} |
uint32 RHIResourceSetDesc::BufferBinding::location {} |
uint32 RHIResourceSetDesc::BufferBinding::offset {} |
uint32 RHIResourceSetDesc::BufferBinding::range {} |