Berserk
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Shader creation descriptor. Allows create from byteCode. More...
#include <RHIShader.hpp>
Public Attributes | |
Ref< Data > | byteCode |
StringName | name |
RHIShaderLanguage | language |
std::vector< RHIShaderStageDesc > | stages |
std::function< void(Ref< class RHIShader >)> | callback |
Shader creation descriptor. Allows create from byteCode.
RHIShaderLanguage RHIShaderDesc::language |
StringName RHIShaderDesc::name |
std::vector<RHIShaderStageDesc> RHIShaderDesc::stages |