Berserk
|
Data param within uniform block. More...
#include <RHIShader.hpp>
Public Attributes | |
StringName | name |
uint16 | elementSize |
uint16 | arraySize |
uint16 | arrayStride |
uint16 | matrixStride |
uint16 | blockSlot |
uint32 | blockOffset |
RHIShaderDataType | type |
Data param within uniform block.
uint16 RHIShaderMeta::DataParam::arraySize |
uint16 RHIShaderMeta::DataParam::arrayStride |
uint32 RHIShaderMeta::DataParam::blockOffset |
uint16 RHIShaderMeta::DataParam::blockSlot |
uint16 RHIShaderMeta::DataParam::elementSize |
uint16 RHIShaderMeta::DataParam::matrixStride |
StringName RHIShaderMeta::DataParam::name |
RHIShaderDataType RHIShaderMeta::DataParam::type |