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Berserk
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Processing output data. More...
#include <ShaderArchetype.hpp>
Public Attributes | |
| bool | failed = false |
| String | error {} |
| RHIShaderLanguage | language {} |
| String | vertexCode |
| String | fragmentCode |
Processing output data.
| String ShaderArchetype::OutputData::error {} |
| bool ShaderArchetype::OutputData::failed = false |
| String ShaderArchetype::OutputData::fragmentCode |
| RHIShaderLanguage ShaderArchetype::OutputData::language {} |
| String ShaderArchetype::OutputData::vertexCode |