Berserk
Public Member Functions | Static Public Attributes | Protected Attributes | List of all members
Joystick Class Reference

Joystick (gamepad) device state. More...

#include <InputDevices.hpp>

Inheritance diagram for Joystick:
Inheritance graph
[legend]
Collaboration diagram for Joystick:
Collaboration graph
[legend]

Public Member Functions

BRK_API ~Joystick () override=default
 
const StringNameGetName () const
 
const StringNameGetGUID () const
 
InputDeviceState GetState () const
 
const std::vector< float > & GetAxesStates () const
 
const std::vector< InputAction > & GetButtonsStates () const
 
- Public Member Functions inherited from RefCnt
virtual ~RefCnt ()
 
bool IsUnique () const
 
std::int32_t GetRefs () const
 
std::int32_t AddRef () const
 
std::int32_t RelRef () const
 

Static Public Attributes

static const uint32 MAX_BUTTONS = 20
 
static const uint32 MAX_AXES = 10
 

Protected Attributes

StringName mName
 
StringName mGUID
 
InputDeviceState mState
 
std::vector< float > mAxes
 
std::vector< InputActionmButtons
 

Additional Inherited Members

- Protected Member Functions inherited from RefCnt
virtual void Destroy () const
 

Detailed Description

Joystick (gamepad) device state.

Constructor & Destructor Documentation

◆ ~Joystick()

BRK_API Joystick::~Joystick ( )
overridedefault

Member Function Documentation

◆ GetAxesStates()

const std::vector<float>& Joystick::GetAxesStates ( ) const
inline
Returns
Current states of device axes

◆ GetButtonsStates()

const std::vector<InputAction>& Joystick::GetButtonsStates ( ) const
inline
Returns
Current states of device buttons

◆ GetGUID()

const StringName& Joystick::GetGUID ( ) const
inline
Returns
Name guid this device

◆ GetName()

const StringName& Joystick::GetName ( ) const
inline
Returns
Name of this device

◆ GetState()

InputDeviceState Joystick::GetState ( ) const
inline
Returns
Current device state

Member Data Documentation

◆ MAX_AXES

const uint32 Joystick::MAX_AXES = 10
static

◆ MAX_BUTTONS

const uint32 Joystick::MAX_BUTTONS = 20
static

◆ mAxes

std::vector<float> Joystick::mAxes
protected

◆ mButtons

std::vector<InputAction> Joystick::mButtons
protected

◆ mGUID

StringName Joystick::mGUID
protected

◆ mName

StringName Joystick::mName
protected

◆ mState

InputDeviceState Joystick::mState
protected

The documentation for this class was generated from the following file: