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Berserk
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Keyboard device state. More...
#include <InputDevices.hpp>


Public Member Functions | |
| BRK_API | ~Keyboard () override=default |
| const StringName & | GetName () const |
| InputDeviceState | GetState () const |
| const std::vector< InputAction > & | GetKeysStates () const |
Public Member Functions inherited from RefCnt | |
| virtual | ~RefCnt () |
| bool | IsUnique () const |
| std::int32_t | GetRefs () const |
| std::int32_t | AddRef () const |
| std::int32_t | RelRef () const |
Static Public Attributes | |
| static const uint32 | MAX_KEYS = 100 |
Protected Attributes | |
| StringName | mName |
| InputDeviceState | mState |
| std::vector< InputAction > | mKeys |
Additional Inherited Members | |
Protected Member Functions inherited from RefCnt | |
| virtual void | Destroy () const |
Keyboard device state.
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