Mouse device state.
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#include <InputDevices.hpp>
◆ ~Mouse()
◆ GetButtonsStates()
const std::vector<InputAction>& Mouse::GetButtonsStates |
( |
| ) |
const |
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inline |
- Returns
- Current states of device buttons
◆ GetDelta()
const Size2f& Mouse::GetDelta |
( |
| ) |
const |
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inline |
- Returns
- Mouse prev-frame delta
◆ GetName()
- Returns
- Name of this device
◆ GetPosition()
const Point2f& Mouse::GetPosition |
( |
| ) |
const |
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inline |
◆ GetState()
- Returns
- Current device state
◆ MAX_BUTTONS
const uint32 Mouse::MAX_BUTTONS = 2 |
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static |
◆ mButtons
◆ mDelta
◆ mName
◆ mPosition
◆ mState
The documentation for this class was generated from the following file: