Berserk
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RHI pass info to begin (initial targets clear values) More...
#include <RHIRenderPass.hpp>
Public Attributes | |
RHIViewport | viewport |
std::vector< Vec4f > | clearColors |
float | depthClear = 1.0f |
uint32 | stencilClear = 0 |
RHI pass info to begin (initial targets clear values)
std::vector<Vec4f> RHIRenderPassBeginInfo::clearColors |
float RHIRenderPassBeginInfo::depthClear = 1.0f |
uint32 RHIRenderPassBeginInfo::stencilClear = 0 |
RHIViewport RHIRenderPassBeginInfo::viewport |