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    Berserk
    
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RHI pass info to begin (initial targets clear values) More...
#include <RHIRenderPass.hpp>

Public Attributes | |
| RHIViewport | viewport | 
| std::vector< Vec4f > | clearColors | 
| float | depthClear = 1.0f | 
| uint32 | stencilClear = 0 | 
RHI pass info to begin (initial targets clear values)
| std::vector<Vec4f> RHIRenderPassBeginInfo::clearColors | 
| float RHIRenderPassBeginInfo::depthClear = 1.0f | 
| uint32 RHIRenderPassBeginInfo::stencilClear = 0 | 
| RHIViewport RHIRenderPassBeginInfo::viewport |