RHI Texture primitive.  
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#include <RHITexture.hpp>
◆ ~RHITexture()
  
  
      
        
          | BRK_API RHITexture::~RHITexture  | 
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overridedefault   | 
  
 
 
◆ GetArraySlices()
  
  
      
        
          | uint32 RHITexture::GetArraySlices  | 
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           const | 
         
       
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inline   | 
  
 
- Returns
 - Texture array slices (more actual for array textures) 
 
 
 
◆ GetDepth()
  
  
      
        
          | uint32 RHITexture::GetDepth  | 
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           const | 
         
       
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inline   | 
  
 
- Returns
 - Texture depth in pixels 
 
 
 
◆ GetDesc()
◆ GetHeight()
  
  
      
        
          | uint32 RHITexture::GetHeight  | 
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           const | 
         
       
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inline   | 
  
 
- Returns
 - Texture height in pixels 
 
 
 
◆ GetMipsCount()
  
  
      
        
          | uint32 RHITexture::GetMipsCount  | 
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           const | 
         
       
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inline   | 
  
 
- Returns
 - Texture mip-maps count 
 
 
 
◆ GetName()
- Returns
 - Debug texture name (vk profiling tools) 
 
 
 
◆ GetTextureFormat()
- Returns
 - Texture internal storage format 
 
 
 
◆ GetTextureType()
◆ GetTextureUsage()
- Returns
 - Texture usage flags 
 
 
 
◆ GetWidth()
  
  
      
        
          | uint32 RHITexture::GetWidth  | 
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           const | 
         
       
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inline   | 
  
 
- Returns
 - Texture width in pixels 
 
 
 
◆ UsageColorAttachment()
  
  
      
        
          | bool RHITexture::UsageColorAttachment  | 
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           const | 
         
       
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inline   | 
  
 
- Returns
 - True if can use as color attachment 
 
 
 
◆ UsageDepthStencilAttachment()
  
  
      
        
          | bool RHITexture::UsageDepthStencilAttachment  | 
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           const | 
         
       
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inline   | 
  
 
- Returns
 - True if can use as depth/stencil attachment 
 
 
 
◆ UsageShaderSampling()
  
  
      
        
          | bool RHITexture::UsageShaderSampling  | 
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           const | 
         
       
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inline   | 
  
 
- Returns
 - True if can use for sampling within shaders 
 
 
 
◆ mDesc
The documentation for this class was generated from the following file: