Berserk
|
Describes single render target attachment. More...
#include <RHIFramebuffer.hpp>
Public Attributes | |
Ref< RHITexture > | target |
uint32 | arraySlice = 0 |
uint32 | face = 0 |
uint32 | mipLevel = 0 |
Describes single render target attachment.
uint32 RHIAttachmentDesc::arraySlice = 0 |
uint32 RHIAttachmentDesc::face = 0 |
uint32 RHIAttachmentDesc::mipLevel = 0 |
Ref<RHITexture> RHIAttachmentDesc::target |