Berserk
GLGraphicsPipeline.hpp
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27 
28 #ifndef BERSERK_GLGRAPHICSPIPELINE_HPP
29 #define BERSERK_GLGRAPHICSPIPELINE_HPP
30 
32 #include <rhi/opengl/GLDefs.hpp>
33 
35 
46 public:
48  BRK_API ~GLGraphicsPipeline() override = default;
49 
50  BRK_API void Bind(const struct GLRenderPassStateVars &state);
51 };
52 
58 
59 #endif//BERSERK_GLGRAPHICSPIPELINE_HPP
#define BRK_NS_END
Definition: Config.hpp:48
#define BRK_API
Definition: Config.hpp:32
GL graphics pipeline state.
Definition: GLGraphicsPipeline.hpp:45
BRK_API GLGraphicsPipeline(const RHIGraphicsPipelineDesc &desc)
Definition: GLGraphicsPipeline.cpp:34
BRK_API ~GLGraphicsPipeline() override=default
BRK_API void Bind(const struct GLRenderPassStateVars &state)
Definition: GLGraphicsPipeline.cpp:38
Graphics pipeline descriptor.
Definition: RHIGraphicsPipeline.hpp:208
Graphics pipeline.
Definition: RHIGraphicsPipeline.hpp:223
Definition: GLDevice.cpp:46
GL render pass shared state variables for context management.
Definition: GLRenderPass.hpp:45