Berserk
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GL graphics pipeline state. More...
#include <GLGraphicsPipeline.hpp>
Public Member Functions | |
BRK_API | GLGraphicsPipeline (const RHIGraphicsPipelineDesc &desc) |
BRK_API | ~GLGraphicsPipeline () override=default |
BRK_API void | Bind (const struct GLRenderPassStateVars &state) |
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BRK_API | ~RHIGraphicsPipeline () override=default |
const RHIGraphicsPipelineDesc & | GetDesc () const |
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BRK_API | ~RHIResource () override=default |
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virtual | ~RefCnt () |
bool | IsUnique () const |
std::int32_t | GetRefs () const |
std::int32_t | AddRef () const |
std::int32_t | RelRef () const |
Additional Inherited Members | |
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void | Destroy () const override |
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RHIGraphicsPipelineDesc | mDesc |
GL graphics pipeline state.
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explicit |
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overridedefault |
void GLGraphicsPipeline::Bind | ( | const struct GLRenderPassStateVars & | state | ) |