Berserk
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#include <core/Config.hpp>
#include <core/Typedefs.hpp>
#include <platform/Window.hpp>
#include <rhi/RHIFramebuffer.hpp>
#include <rhi/RHIResource.hpp>
#include <vector>
Go to the source code of this file.
Classes | |
class | RHIColorAttachment |
Single render target color attachment descriptor. More... | |
class | RHIDepthStencilAttachment |
Depth-stencil render target attachment descriptor. More... | |
class | RHIViewport |
Area of the render target to draw. More... | |
class | RHIRenderPassDesc |
Full render pass descriptor. More... | |
class | RHIRenderPassBeginInfo |
RHI pass info to begin (initial targets clear values) More... | |
class | RHIRenderPass |
Compiled render pass object. More... | |